Finalised Designs & Feedback from Client
Nameless
Original Design
Here is the original design that had no changes yet due to not having any input or received any feedback yet from our clients Mantic Games who's meeting was slowly approaching during this time.
Design after Feedback
This design was then created after the feedback from our meeting with the client Mantic Games who gave my feedback for my Termis character was to create an additional leg to even the space between the legs or shift the positions and rotate the positions of the legs if I was considering staying on the route of keeping 2 legs which in the final product I need not.
The second piece of feedback was looking into how the claw mechanic would work in a more practical sense whilst the original design would cause the claws to clash with the main body and would not work with the original intention of slithering around the tunnels inside throughout the labs environment so I selected only the lower jaw and lowered it down slightly as that was the only claw that I was given in the feedback to alter which in the end gave the Termis more room to claw into different tunnel routes and explore the abandoned lab towards the point.
Backstory of the Termis
After being casted out of the Lab that they originally roamed throughout due to the number of passages that were created due to their claws protecting their eyes however now they have been outcasted , they want to investigate what these “creators” are now using broken technology for and how these Buriers are able to detect them through tunnels and discover their plans without making subtle movement
Log 810
These Termis beings seem to have sabotaged another powerline causing another break out , this has been happening once every few days now.
The other scientists have gathered around telling stories around these pests as according to these logs documenting every experiment , the Termis was the first life made in this laboratory so why cant we remember their existence. Once nightfall's that seems to be when they attack, the sounds are coming through the walls u can hear them tunnelling through all the safety nets around the laboratory to stop them from interfering, it seems that once segmented they are finally killed however in the years we have been here only 3 have been found dead there must be hundreds maybe thousands living in the walls.
Notes on the Termis
- Body may seem like a gelatinous substance however dissection is not an option
- Sounds coming from inside the walls , are they digging through
- Noted to have 2 small teeth on the inside of its claws , maybe to digest or break down debris in its path
- A strange singilar eyeball , no eyesocket?
- Hard shell on its back supporting inside
Firefight Plague
Original Design
Here is the original design that had no changes yet due to not having any input or received any feedback yet from our clients Mantic Games who's meeting was slowly approaching during this time.
Design after Client Feedback
This design is the aftermath of receiving the feedback from the clients of this project which is Mantic Games for my Plague Buriers and what is needed to be altered for the final production of these characters.
The first set of feedback talks into how the plague themselves are created and how the different characters in the plague faction come to be as after discussing about the plague buriers , Mantic Games showed me one of the miniatures from the plague faction called the Plague Aberration which is created due to the constant layers of muscle bursting through the body and layering overtop of each other and due to this cycle causes these creatures to be made so made one point of my feedback is too incorporate this idea with the Burier's by removing sections of their bodies and replacing it with flesh and muscles beginning to rip through the body which can link back to their backstories on how the Buriers was a rushed experiment from the scientists to stop the Termis from infiltrating the lab.
The second set of feedback consists of a colour palette change as originally whilst working on the Plague Buriers , I considered these shards protruding outside of the creatures bodies were seeming to be ice or a frozen type of object however after explaining this to Mantic Games , I was corrected on how these pieces were actually of a bone material which was the last piece of feedback required to switch which was more simple than I thought which I considered a good standing point for this project.
Backstory of the Plague Buriers
Created by a legion of scientists that were destroyed and broken mentally causing unstable creations which forced Plague Buriers to be formed as a line of defence towards the Termis as they utilise their tough exteriors to create a barrier to guard the experiments as the Termis were once an allied force alongside the scientist however the longer they were forced to created more unstable the experiments and sacrifice pieces of their own body to design these “creatures” now have their memories rearranged and shattered unable to figure out where they belong.
Log 82
Our old Termis log has been outcasted, no one in our facility's remember where these creatures came from however they seem to remember each inner working of this facility. Since the latest experiment , we have had to sacrifice another patients skeleton to form this guard for our safety however the structure of the creature is unusual with its skeleton breaking off ripping through its body , we have been coordinated to stay locked inside whilst these Buriers as someone referred to them are out scouting the hallways whilst they seem to be protecting us , they seem unstable with their skin cutting our hands whilst we experimented on these beings whilst their insides are breaking out into smaller patch's could this be caused by the victim we used??
Plague Burier Research
-Skeleton Structure broken through the body , utilised as defence mechanism
- Soft tissue ripping through the body , seems to be overlapping
- Seems to notice the sounds through the walls , can it sense it through the ground?
Signed Doctor I




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