Friday, 16 May 2025

2D Toolkit - Wireframe & Bones & Musculature Studies

 

Wireframe & Bones & Musculature Studies

I decided to collect these three weeks worth of blogs togethers due to the similar natures of these weeks 

Wireframe & Musculature Studies

Started off the lesson by creating a wireframe of a human body to work with by create the entire height of the model consisting of 8 heads . After creating the simple wireframe , we were given 15 minutes to overlay what we believed the positions of all the muscles were from memory, we did this to analyse where our brains thought the muscles where which would be important when creating poses.

After the said 15 minutes were over , we were able to look at references of an actual humans muscles to fix what mistakes were made from our memory version.

After these warm ups ,  we were given the task of looking through references and selecting one and laying over the muscles over the top of the posed wireframe which is what I created with this basketball player reference.

The next task from another lesson linking towards these studies are to create a block out of two characters interacting from a moment from a movie which I did by taken a screenshot from the latest Deadpool and Wolverine movie at that time and created a block out after following a simple wireframe and layout of the body proportions.





Bone & Muscle Studies

After these sections , I was looking through the NTU Now and found these references for different sections of the human body and decided to start practicing by having the reference on the side and draw the image as I saw it by working through each step of the body starting of with the foot.

Following the diagram which worked in my favor as someone who wants to work more towards the 3D industry and trys to look at anatomy as if it was placed inside of a 3D software such as Maya working with different faces which is how I saw this diagram.

Foot Bone Study


Skull Bone Study


Leg Bone & Muscle Study

For the legs , hands and arm references they contain a separate diagram of the muscles overlapping the bone diagram showcased before which is what I replicated in my sketch's of a second bone sketch then lowering the opacity and working on top layering and labelling the different muscles and what they are called.





















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