Project Management
Deliverables for the Project :
Checklist :
Rigged Sculpt - OBS Recording of Modelling Process Starting from going through Maya , Into Substance / Unreal
- Orthographic of Model to make working inside of Maya for myself
- Designs and Colour Palettes of Each Design for my Factions
- Customization
- Writing Backstories for each Faction
Tasks per Week
Week 1
Finalise the SWOT & Research Dossier
Start Research with looking into Factions and Mood boards
Week 2
Thumbnails & Silhouettes of Nameless Faction
Thumbnails & Silhouettes of Plague Faction
Research about Deadzone to Support Ideas
Genre Idea Generation
Week 3
Finalise Designs for Nameless Faction
Finalise Designs for Plague Faction
Colour Variations for Both Factions
Week 4
Create the Orthographic for Whatever Faction I will be Modelling
Start Blockout of Model
Week 5
Finalise Blockout of Model before Working on the Sculpt in time for Review
Week 6
Finish as Much work as I can before March 13th as that's our Client Review with Mantic Games
Week 7
Change Designs based on Feedback from Mantic Games
Work on Sculpt & Retoplogy
Week 8
Have Final Model Finished and Textured
Complete all the blogs in time for Hand-in on March 30th

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